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Hey, for some reason, I can't open the PDFs? Like, they just straight up don't exist. Neither in their compressed form or uncompressed.

That's odd! I'm not seeing that through any other piece of the project backend.

That said, if you message me your email via Twitter @WritNelson, I'd be happy to send you the PDFs in another format!

No, I'm sorry. I discovered later that it was definitely on my end. Sorry for worrying you.

i am in pain for i can't for my life open zip files on mobile


Hi. First of all, happy new year! I hope you and your relatives be healthy.

I bought the " bundle for racial justice and equality" and I discovered EllipsesRPG there. Is the "Ellipses RPG Session Starters 1.1" included in the bundle?


It should be!


Ellipses is a twelve page generalist system with a mechanic for houseruling mechanics on the spot.

It has stats and HP and d20 target numbers, but the beating heart of Ellipses is that if the GM thinks something should become a permanent part of a character, it does.

If you got into tabletop rpgs through DnD, this is a pretty gentle step in a more freeform direction.

If you haven't played trpgs before, this may not be the one to start with, as it sort of expects you to already know some of the fundamentals.

Overall, I'd recommend this to folks who have played a D20 game, liked it, but are interested in seeing what a GM can do with a lot more creative freedom.


For how many players would you recommend these scenarios?

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I've found a maximum of roughly 6 is ideal, and you can do it with one GM and as little as one player!

This looks amazing! I have been playing and DMing D&D for years, and I love it to death, but this just opened up a whole new world for me. With the stats so simple and skill checks and attacks simplified to 7/12/17+ for difficulty, I could use this to run any campaign or one-shot idea almost instantly.

Ik this is simplified and meant to work for any setting, but do you have any recommendations for how to treat magic? It could easily be defined by the player's imagination + a roll against the difficulty, but having some way to limit/increase with level the power or number of spells seems necessary. I'm not looking for a rule here, but I'd like to know if you have suggestions for how to handle it.


I just got this from the "Racial Justice and Equality" bundel and it looks really awesome and beginner-friendly.
Now I wonder a bit if there are good suggestions on how to handle the health points of player. do they take damages or restore health and what is a reasonable way to determine it? What's the damage of a dwarves punch? 1d4? I feel a bit unsure about that, maybe you got experiences to share on what works good?
Thanks a lot!


Damage, methods of determining damage, and methods of healing, are up to the DM/group!

From my experience, settling on something minimal (every enemy hit is 4 damage; it hits if the DM rolls above a 12) works best. What's important is enabling interesting storytelling - so the more quickly and effectively you can establish pillars that support it, the better.

Thanks a lot! :)